New /buy Item, Improved PVP, and More Uses For Tokens

Do you think this should be impletemented?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%
  • Maybe, with some work

    Votes: 0 0.0%

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DrChronicPanda

New Member
I think we can all agree that PVP on Vexed could use a little work. It would also be nice to have more uses for tokens and more /buy items. I think I have a solution for these problems.
I think a new item, called a Vexed Monthly Crate, should be added. From this item, you can obtain 5 random loot items. It can be purchased ONLY ONCE PER MONTH PER PLAYER, and with cost 30$.
The first item will be a random amount of tokens from like 10-35m.
The second will be a random VKit Uncharged Unlock. The CKits, or Charged Kits, will give you items such as keys, armour, and pickaxes. You can obtain them in game from the KOTH event every week, and from mining, with about a 1/4 million chance to get one. You Charge the unlocks by mining with them in your inventory. The best kits will take 2m+ blocks mined with them, and the worst will take only 1m. WARNING: YOU CAN ONLY CHARGE ONE VKIT AT A TIME.
Possible Vexed Kits:
Merchant-2m Blocks Mined with Item, 5 day cooldown, 7$ on /buy
The Merchant Kit gives you an item that gives you permant sell boost of 25% while wearing the helmet, which looks like the head of the current /baltop 1 player when the kit is claimed.
Grinder-2.5m Blocks Mined with Item, 12 day cooldown, 7.50$ on /buy
The Grinder Kit gives you an item that gives you a permant boost on blocks mined while wearing the helmet, which looks like the head of the current /topblocksmined when the kit is claimed. Every 3 blocks mined while wearing the item will give you 4 blocks towards your blocks mined and your gang level.
Upgrader-2m Blocks Mined with Item , 10 day cooldown, 7$ on /buy
The Upgrader Kit gives you an item that gives you a permant token boost of 25% while wearing the helmet, which looks like the head of the leader of the current /g top gang when the kit is claimed.
Looter-1m Blocks Mined with Item, 4 day cooldown, 5$ on /buy
The Looter Kit gives you 16 Key Spinners. Keys Spinners give you a random key, with a 0.05% chance to get a Random VKit Uncharged Unlock. You have a 25% chance to get a Rare Key, a 25% chance to get a Miner Key, 20% chance to get a Vexed Key, 10% chance to get a Vote Key, 10% chance to get a Vote Party key, 7% chane to get a Prestige Key, and a 2.95% chance to get a Crystal Crate Key. (I gave the chance some thought, and after about 150 claims, there is a 90% chance somebody would have gotten an unlock.
Collector-3.5m Blocks mined with Item, ONCE PER SEASON, 10$ on /buy
The Collector Kit is special, in that, you get to claim it only once per season. In the kit is 10m tokens, 50 million dollars, a 4 hour long 3* multi, a Pickaxe called the Collector's Pick, with Efficency 100, Speed 3, Key Greed 2, Token Greed 75, and Lucky 5 as well as a level 1 Common Key Backpack. This is simply designed to help out right at the start of the season, and WILL NOT BE CLAIMABLE DURING THE SEASON YOU UNLOCK IT IN.

Moving on to the third item, you will recieve something new and very special. You will obtain a Random Battle-Crystal. These Battle-Crystals allow you to transform an item, such as armour or a sword, into a customizable item that you can upgrade just like you would a pick. They will be obtainable in Vote Keys, Vote Party Keys, from Voting itself, and from prestige keys, with about twice the rarity of regular crystals. Battle-Crystals work just like regular crystals. There are Common, Uncommon, Rare and Legendary Battle-Crystals. They give the same percentage upgrades as regular crystals. However, the three types are Protection Boost, applied only to armour, Damage Boost, applied only to swords, and Durability Boost, applied to either.
New reasons to PVP will include a weekly KOTH at the PVP mine, lasting for 30 minutes and giving 1 Random Charged CKit Unlock to the winning gang, 1 Random Uncharged CKit Unlock to the second place gang, and 64 Key Spinners to the third place gang. You will also have a 20% chance to drop each individual item in your inventory upon death at the PVP mine.
Custom Enchants could be:

Armour, NONE EXCEPT PROTECTION, UNBREAKING AND REINFORCED STACK:

Protection, Max Level 50-8m tokens per level
Unbreaking, Max Level 100-6m tokens per level
Reinforced, Max Level 1000, 500k tokens per level-Reinforced Increases Unbreakings effectiveness by 0.1% per level.
Deflect, Max Level 1000-500k tokens per level- Deflect gives you a 0.01% chance per level to completely deflect a hit.
Duel, Max Level 5-1m tokens *3 every level-When hit by a player or upon hitting a player, you will be encased together by an unbreakable 10 by 10 stone arena for 30 seconds per level, allowing you to 1v1 an enemy in peace. Cooldown of twice the effect of Duel, example: level 4 duel, 4 minute cooldown.
Juggernaut, Max Level 10, 20m tokens per level-Gives an additional max heart per level when wearing a piece with Juggernaut.

Sword:

Sharpness, Max Level 75-8m tokens per leve
Unbreaking, Max Level 100-6m tokens per level
Reaper, Max Level 3-250m tokens per level-Adds a 5% chance per level for a slayed enemy to drop each individual item.
Vampiric, Max Level 1000-500k tokens per level-Vampiric gives a 0.005% chance to turn all damage delt on a hit into healing. Adds up to a 5% chance per hit.
Ruthless, Max Level 5-50m tokens per level-Ruthless adds a 10% damage boost per level when your opponent has less than half the health remaining you have.
Recover, Max Level 1-500m tokens-Revcover regenerates 4 hearts and gives you a 30% damage boost for 15 seconds upon a kill.
Combo, Max Level 1-500m tokens-Combo gives you a 5% attack boost per uninterupted, or combo hit, on an enemy.
The Fourth Item is a Random Crystal or either Uncommon, Rare or Legendary rarity.
The Fifth Item is an admin item. It is simply an item unobtainable in any other way, such as a Lure 3 Luck of the Sea 3 DrChronicPanda head (my suggestion for the first month xD).
 
Last edited:

DrChronicPanda

New Member
Ok, what about it do you think could start to be overpowered? I would like suggestions on edits as the better the suggestion, the better the chance for it to be added.
 

Tra

Well-Known Member
I think a new item, called a Vexed Crate, should be added. From this item, you can obtain 5 random loot items. The first item will be a random amount of tokens from like 20-50m.
The second will be a random VKit Uncharged Unlock. The VKits, or Vexed Kits, will give you items such as keys, armour, and pickaxes. You Charge the unlocks by mining with them in your inventory. The best kits will take 2m+ blocks mined with them, and the worst will take only 1m. WARNING: YOU CAN ONLY CHARGE ONE VKIT AT A TIME.
Too p2w imo.
-1


New reasons to PVP will include a weekly KOTH at the PVP mine, lasting for 30 minutes
Would be neat,
+1
2 Random Unchanrged VKit Unlocks to the winning gang, 1 Random Uncharged VKit Unlock to the second place gang, and 64 Key Spinners to the third place gang, and a 20% chance to drop each individual item in your inventory
Too overpowered.
-1

Maybe if the rewards are slightly tweaked and instead of being a weekly reward, make it a monthly reward.

Protection, Max Level 50-8m tokens per level
Unbreaking, Max Level 100-6m tokens per level
Reinforced, Max Level 1000, 500k tokens per level-Reinforced Increases Unbreakings effectiveness by 0.1% per level.
Deflect, Max Level 1000-500k tokens per level- Deflect gives you a 0.01% chance per level to completely deflect a hit.
Duel, Max Level 5-1m tokens *3 every level-When hit by a player or upon hitting a player, you will be encased together by an unbreakable 10 by 10 stone arena for 30 seconds per level, allowing you to 1v1 an enemy in peace. Cooldown of twice the effect of Duel, example: level 4 duel, 4 minute cooldown.
Juggernaut, Max Level 10, 20m tokens per level-Gives an additional max heart per level when wearing a piece with Juggernaut.
Sword
Sharpness, Max Level 75-8m tokens per leve
Unbreaking, Max Level 100-6m tokens per level
Reaper, Max Level 3-250m tokens per level-Adds a 5% chance per level for a slayed enemy to drop each individual item.
Vampiric, Max Level 1000-500k tokens per level-Vampiric gives a 0.005% chance to turn all damage delt on a hit into healing. Adds up to a 5% chance per hit.
Ruthless, Max Level 5-50m tokens per level-Ruthless adds a 10% damage boost per level when your opponent has less than half the health remaining you have.
Recover, Max Level 1-500m tokens-Revcover regenerates 4 hearts and gives you a 30% damage boost for 15 seconds upon a kill.
Combo, Max Level 1-500m tokens-Combo gives you a 5% attack boost per uninterupted, or combo hit, on an enemy.
Prices could be reworked.
+1


Overall, not bad of a suggestion.
~Tra
 

Whoso

Well-Known Member
Ok, what about it do you think could start to be overpowered? I would like suggestions on edits as the better the suggestion, the better the chance for it to be added.
It would be overpowered because people with money could straight up buy theses things then giving other people a disadvantage.
 

xCrazyGenetics

Helper
Staff member
Helper
For the first part 1. there's already a vexed crate and 2. there's already a vexed kit. Also what does it mean where it takes 2m blocks mined? Cause most people only have a few mil blocks mined, at most like 7-10mil.
Would you get the kits from /buy or from the crate? And if you're suggesting armor enchants, I like the idea but the pricing seems a bit too unbalanced.
 

DrChronicPanda

New Member
This is not a Vexed Create Key. You have to mine 2m blocks after obtaining the item and while having it in your inventory. You get the kits from the crate and from mining or /buy. The pricing for armour enchants would cost a little more than a max gpick for a maxed armour set. I think this is fair as I have suggested some pretty good ways to make money off PVP.
 

xCrazyGenetics

Helper
Staff member
Helper
There's still already a Vexed Crate, the idea of the crate is fine but it just can't be named the Vexed Crate cause there's already a Vexed crate xD and the 2mil blocks mined thing is still a bit confusing, do you have to have mined that much for it or can you only mine that amount of blocks while wearing the item before it breaks or something?
 

DrChronicPanda

New Member
The item will look like a beacon. AFTER OBTAINING the item you must MINE THE REQUIRED NUMBER OF BLOCKS while the item IS IN YOUR INVENTORY. Hope that clears things up. Also changed the name.
 
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